![]() For all other cases, blame your rigs or software developers. But as I said, such cases where Optimal is causing stutter are pretty rare and only happens in situations when GPU is in idle for most of the time. If this low GPU frequency is causing you stutter, select higher power mode. Optimal power superseded the previous default, called Adaptive. This setting was introduced into the company’s video drivers with the GTX 1080, specifically version 368.22 release in May 2016. This 27ms wait results in low GPU utilization->low GPU frequency. By default, NVIDIA sets the power management mode of your GPU (be it in card or laptop form) to Optimal power. and power of graphics memory with hybrid memory technologies and adaptive. ![]() In your case, if you have 33ms for a frame capped by SW or waiting for Vblank, let's say your frame is rendered in 6ms, that means GPU has to wait 27ms before it can start rendering another. We propose a variation mitigating and power-saving technique for GPU memories. No power option has any effect on number of rendered frames. GPU doesn't have some magic AI telling it whether there was a pixel different from a previous frame or not. Optimal on the other hand is more aggressive at energy saving than adaptive hence why I suspect. For example, NVPMM allows you to create custom power profiles, define power supply limits for each application, and provide adaptive control of graphics. Some are processed instantly, some are delayed, but after calling D3DDevice->Present, it is PRESENTED. GeForce GRD 536.23 Feedback Thread (Released 6/14/23). ![]() does it really impact the performance of your games in some NVIDIA control panel there three choices which is, Adaptive, Optimal & Prefer Maximum Performance as for me I only have 2 which is Normal & Prefer Maximum Performance. GPU is just processing commands going from APP->API->DRIVER->GPU. so I saw some youtube videos about it that they always put the power management mode to prefer maximum performance. Don't spread such BS you know nothing about. There is no: "no new images are rendered if no changes are detected" or some other magic. NVPMM's feature set includes creating individual power profiles, defining power limits per application, and adaptive control of the graphics card's memory. Click to expand.Jesus you guys really don't know a first thing about rendering process.
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